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	<title>Axioms - Revision history</title>
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	<updated>2026-06-23T05:41:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.playhyp.com/index.php?title=Axioms&amp;diff=37&amp;oldid=prev</id>
		<title>Lion: made new page for the pillars of how the server is designed</title>
		<link rel="alternate" type="text/html" href="https://wiki.playhyp.com/index.php?title=Axioms&amp;diff=37&amp;oldid=prev"/>
		<updated>2025-12-25T01:10:41Z</updated>

		<summary type="html">&lt;p&gt;made new page for the pillars of how the server is designed&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Server Axioms&lt;br /&gt;
Hyperion Online Anarchy is a day one anarchy server in Hytale, releasing on Early Access January 13, 2026.&lt;br /&gt;
We will create the world on day one and never delete it. It will evolve with the players as they build.&lt;br /&gt;
We don&amp;#039;t have any rules, so these axioms are pillars, guidelines, but nothing here is a &amp;quot;rule.&amp;quot;&lt;br /&gt;
Gameplay&lt;br /&gt;
There aren&amp;#039;t any gameplay rules. No conduct rules or behavior rules. Combat, griefing, whatever, it’s allowed.&lt;br /&gt;
&lt;br /&gt;
No bans for gameplay&lt;br /&gt;
You can&amp;#039;t be banned for anything you do in game. There is no punishment mechanism or system. No ban log.&lt;br /&gt;
Consequences are entirely player-made. Try not to get softlocked.&lt;br /&gt;
&lt;br /&gt;
No staff&lt;br /&gt;
We won’t have any helpers, mods, staff, admins, devs, nothing.&lt;br /&gt;
I am merely the host, meaning I register and pay for it. I also may play on it, but only as a player. No added perms.&lt;br /&gt;
&lt;br /&gt;
No interfering&lt;br /&gt;
Okay, I get that saying “the owner plays” can be scary, but I won’t do anything you can’t. No spawning in items, nothing.&lt;br /&gt;
&lt;br /&gt;
Vanilla&lt;br /&gt;
This one is maybe slightly unpopular but principled. The server should be vanilla.&lt;br /&gt;
I don’t think it should have any plugins. No mods. No balance changes or glitch patches.&lt;br /&gt;
If the game is broken, that’s on Hytale, not me. Anything weird or quirky is just the vanilla experience.&lt;br /&gt;
&lt;br /&gt;
Permanent world&lt;br /&gt;
The map is created on day one and never replaced. It&amp;#039;s quite important we never do a server reset.&lt;br /&gt;
&lt;br /&gt;
Latest version&lt;br /&gt;
The server updates alongside the game&amp;#039;s official updates. It should always be on the latest release.&lt;br /&gt;
&lt;br /&gt;
No patches&lt;br /&gt;
Any bugs, glitches, dupes, whatever, are a part of the game as the developers made them.&lt;br /&gt;
It&amp;#039;s not my job to fix it. Blame Hytale if something breaks.&lt;br /&gt;
&lt;br /&gt;
Donations&lt;br /&gt;
They ought not actually impact gameplay. Maybe cosmetics, ranks, priority, but nothing like lootboxes or items.&lt;br /&gt;
And that’s a maybe. I don’t have any plans to reward or even recognize if someone donated. That may be a later thing.&lt;br /&gt;
&lt;br /&gt;
Hytale is the only rule&lt;br /&gt;
Can’t do something? Hytale’s fault. Server crashed? Hytale’s fault. Broke into creative mode and ruined everything?&lt;br /&gt;
Hytale’s fault. It’s not my responsibility to keep the game playable. I’m just the guy hosting the server.&lt;br /&gt;
&lt;br /&gt;
World Genesis&lt;br /&gt;
The world is created at the exact moment Hytale multiplayer goes live and has never been reset, rolled back, pregenerated, or replaced. Hyperion is truly a Day-1-minute-1 Hytale server.&lt;/div&gt;</summary>
		<author><name>Lion</name></author>
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